Monday, May 24, 2010
Trinigy Vision SDK v7.6.3
The new development kit Vision (Vision SDK) provides a long list of new features, including improved lighting system, allowing you to create a physically accurate lighting as stationary objects, and dynamic scenes, taking into account the effect of radiosity (indirect lighting), and normal maps. The Vision Engine Runtime is a powerful and versatile multi-platform technology ideally suited for all types of games and capable of rendering extremely complex scenes at smooth frame rates. It provides a well-designed, clean and object-oriented C + + API and includes a wide variety of features, ranging from rendering and animation over visibility determination and basic physics to multithreading and resource management.
Leadwerks Engine SDK v2.3
Leadwerks Engine SDK v2.3 (154Mb)
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SpeedTree v5.0
SpeedTree is a Powerful toolkit for Creating and rendering Vegetation in games.
SpeedTree Modeler will Change the Way you Think about Procedural content creation. Never will again artists need to sacrifice Design choices and Settle for a Look and Feel bound by a set of quirky Limited function buttons.
We've Got an answer for all facets of Real-time tree rendering: art assets, tree modeling, lighting, Physics, run-time and Performance - you Name it, We've Got you covered.
SpeedTree 5.0 for Real-time Development
Version 5.0 Has reached and Maturity Has Been Officially Released! This feature-packed, complete solution vegatation Has all the tools to make your Needed Come True trees.
Industrial Light & Magic Has licensed SpeedTree ® Cinema, the newest member of the renowned SpeedTree line, Offering Procedural hand modeling and options for unprecedented speed and precision in tree Design.
All rights reserved. All Trademarks Contained herein are the property of Their respective owners.
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GLBasic SDK v7.203 Premium
Worldweaver DX Studio Pro v3.2.1
Worldweaver DX Studio - a fully integrated development environment for creating interactive 3D-applications using DirectX. The program has a three-dimensional engine working in real time, as well as a set of tools for editing 2D and 3D images. Using DX Studio, you can create applications for the Microsoft Office / Visual Studio and more.
Features Worldweaver DX Studio Pro:
"The ability to create interactive applications and games
"visual development environment with support for Windows
"Integrated editor of scenes, images and sound
, "Context- dependent editor javascript
"Instant preview of
"pixel effects and vertex shaders
"unlimited level of complexity
, "Imports of finished models
"Import conventional 2D/3D file formats, including X, 3DS, OBJ
"Compressed WAV, OGG, MP3 files,
"Support MPG, AVI formats
"Export models in other packages
"Communication with other players on the network
"The integrated customer database
"Embedding Documents programs into Web pages, office documents or application, Visual Studio.
Changes in Worldweaver DX Studio Pro v3.2.1:
* 64-bit editor, with 64-bit IE plugin Support.
* Streaming module manager improvements - you CAN now just Check a box on a 3D module to Have it stream in and out of your scene Automatically.
* UI and icon refresh - improvements in Both the Look and Functionality of UI Components.
* Lightweight EXE Builder - Allows a small, non-admin EXE to be Built for Easy Redistribution.
* Global Resource Management - access Resources from Any Part of the document from Any Resource manager.
* Full plugin Communication in IE Protected Mode and the latest Chrome and Firefox browsers.
* Tighter memory Management.
* Core Engine improvments to give a boost to FPS.
* Pre-multiplied alpha Support for More Complex alpha blending.
Operating System: Windows XP / Vista
Language: English
Size: 99 , 97 MB
Medicine: Is there
Home: dxstudio.com
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3DSimED v2.6a
3DSimEd is a visual tool to import data from a variety of formats, including racing simulators, Race 07, GTR Evolution, STCC The Game, GTR2, RFACTOR, GTL, GTR, Papyrus Nascar 2003 & Grand Prix Legends (GPL), Formula January 2002 (F1 2002), Formula 1 Career Challenge (F1 CC), Nascar SimRacing, Race Driver GRID, TOCA Race Driver, Nascar Heat, Viper Racing, and many other formats simulator racing. A number of simple editing tools available to allow you to change the data. Your model can be saved for Race 07, GTR Evolution, GTR2, RFACTOR, GTL, N2003, GTR, Nascar Heat, Viper Racing, and F1CC/F1-2002 formats.
3DSimEd is a tool Visual Allowing you to Import data from many Different Formats of racing simulators including Race 07, GTR Evolution, STCC The Game, GTR2, rFactor, GTL, GTR, Papyrus Nascar 2003 & Grand Prix Legends (GPL), Formula January 2002 (F1 2002), Formula one Career Challenge (F1 CC), Nascar SimRacing, Race Driver Grid, TOCA Race Driver, Nascar Heat, Viper Racing and many other racing simulator formats. A range of simple editing tools are available to allow you to modify data. Your models can then be saved to Race 07, GTR Evolution, GTR2, rFactor, GTL, N2003, GTR, Nascar Heat, Viper Racing and F1CC/F1-2002 Formats.
Support for NFS Shift
Collada Support Allows Export and Import to many 3D Applications Including Blender (Open source, free Download at blender.org) and 3DS Max, There is Also SKP Export and Import for the Powerful 3D Design Application Google) SketchUp (at Present AVAILABLE as a free Download).
3DSimEd Also Allows you to work with .3 DS files giving a Way for you to work with many 3D Modelling Applications Including 3DSMax.
General
- Windows 32-bit application (Windows 1998 & later) requiring OpenGL.
- Fast exploiting display OpenGL hardware Acceleration.
- Use Of GLSL OpenGL shaders for High quality fast rendering. See Examples
- Real-time Rotation and zooming. Textures fast display.
- Visual selection of objects, vertexes and faces.
- Edit multiple drawings in a Single instance of 3DSimED. Context help included.
Object File Formats Supported
Support 3D Editor: - Collada DAE (Blender, 3DSMax & others); SKP (Google SketchUp); 3DS (3DSMax & others);. X (Direct X)
Import: - VHF SGB and MEB ( NFS Shift); GMT (RACE ON, RACE07, RACE, GTR2, GTR, GTL, rFactor); TRK (GTR2, GTL); CAR (GTR2); VEH (rFactor); SCN (rFactor, NSR, F1CC, F1-2002 ); GRF (Viper Racing and Nacsar Heat); MOD (Viper Racing and Nascar Heat); PTF (N2003, N2003, N4);
3DO (N2003, N2002, N4, GPL, N3, N2, ICR2);. MTS (F1CC , F1-2002, NSR); P3D (Race Driver) XBX (Ford Racing 3); VRL (SCGT, F1-2000)
Export: - MEB (NFS Shift); GMT (RACE ON, RACE07, RACE, GTR2, rFactor, GTL, GTR); GRF (Viper Racing and Nacsar Heat); MOD (Viper Racing and Nacsar Heat); 3DS; 3DO (N2003); MTS (F1CC, F1-2002);. X (Direct X);. X (Richard burn Rally); GPS (Bob's Track Builder); Update: -. PTF (N2003);
GPL TSO .3 DO; ASE for ASE23DO util.
Packed Data Formats Supported
Decompression to a folder of: -. DAT (all Papyrus sims);. MAS (F1CC, F1-2002, NSR, rFactor); GTR (GTR, GTR2); GTL (GTL). BIG (Toca Race Driver); RES, TRK, CAR (Viper Racing and Nascar Heat).
Object Editing
- XYZ position and Rotation Including Realtime preview.
- Delete and Replace with new object.
- Explode to edit faces and vertices of object.
- Isolate to Open a Copy of the memory object in a new window.
- Open of disk object in a new window.
Material Support
- Materials loaded from MTS & GMT files.
- Material Including editing Assignment of Textures, Bump Mapping, specular Mapping, Environment Mapping, transparency, specular etc power.
- Copy and Paste of Materials. Filter display of model by Material.
Texture Brower.
Browse: -. MIP (all Papyrus sims);. BMP;. TGA;. DDS;. TEX;. PNG; JPG.
Conversion (Single or batch file) to: -. MIP (N2003 & GBL);. BMP;. TGA; DDS; PNG.
Display Control
- Filter model display by texture, Material, and or object.
- Walk Tracks
- Cull Back Facing faces.
- Quickly Change light source position by mouse.
- texture, and wire frame Flat shading.
Geometric Editing
- Centre model
- Calculation of Facet or Vertex normals.
- Move / rotate model
- Re-position model vertices.
SimGarage Tutorials (PDF):
Working with NFS Shift
Using 3DSimED with Google SketchUp
Creating GTR2 rain Reflection Objects
MN2003 to GTR2 walkthrough
Game Maker v8.0 Pro
Game Maker - is a popular designer of games distributed under a proprietary license.
Creating a game it does not require prior acquaintance with any of the programming languages. Play in Game Maker is constructed as a set of game objects, whose behavior is specified by programming reactions to events. Programming can use the graphical representation of programs. This presentation differs from the usual, for example, that in order to start a conditional statement, you need to drag the panel of the octagon with an icon designating the type of verification, and then may enter any values into the form. There is in it and a scripting language GML, like javascript and C + +.
are intended mainly to establish he two-dimensional (2D) games of any genre. Also suitable for creating various presentations, etc. Starting with version 6, there was limited opportunity to work with 3D.
Game Maker Pro Has the following Additional Functionality:
- No Game Maker logo is shown When running a game.
- No Regular popups to remind you of upgrading.
- Use rotated, color blended and translucent Sprites.
- Additional options in the sprite and image editors.
- More Actions eg CD Music, rotated text, and colorized shapes.
- Special sound effects and positional sound.
- Create splash Screens with Movies, Images, Web pages, text, etc.
- A particle system to create Explosions, fireworks, flames, rain, and Other effects.
- Advanced Drawing Example functions Including colorized text and Textured polygons.
- Create 3D games.
- multiplayer functions Allowing you to create games network.
- Define your Own Room Transitions.
- Create, load, and Modify Resources whilst the game is running.
- Create use and data Structures.
- Functions for motion planning.
- Additional files Include in the game executables.
- Use Extension packages.
- Define your Own Events trigger.
- Game collaboration tools.
Download Resources: http://www.yoyogames.com/resources
Download | Download Game Maker Pro v8.0 from:
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Pass: RL-team.net
Game Maker Pro v8.0 russifier
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