Monday, May 24, 2010

Leadwerks Engine SDK v2.3

Leadwerks Engine SDK v2.3
Powerful modern game 3D engine with full support for OpenGL. Mostly used for developing software with C / C +, as well as of other languages. A key feature of Leadwerks Engine SDK - professional support advanced lighting and shading, rendering (born deferred shading). Software Technology (methods) In computer graphics, which handles lighting and shading visual scene. As a result, the algorithm of deferred lighting and shading of the calculation process is broken into smaller pieces, which are written in an intermediate buffer memory and then merged. The main difference between the deferred lighting and shading of the standard methods of lighting is that these methods are immediately record the output of the shader in the color framebuffer. Implementations of modern hardware for graphics tend to use multiple render targets (born multiple render targets - MRT) to avoid unnecessary transformations of vertices. Usually, once constructed all the necessary buffers, they are then read (usually as an introduction texture) of the shader algorithm (for example, the equation of lighting) and combined to create a result. In this case, the computational complexity and memory bandwidth required for rendering scenes, reduced to the visible parts, thereby reducing the complexity of the illuminated scene. Besides full support for technology OpenAL and EAX, built-realistic physics of Newton, a game editor Leadwerks Sandbox and the mass of small pleasant things .
With Leadwerks Engine SDK, you can: - Create a three-dimensional games, and visualization applications in real time. - create three-dimensional applications with elements of a graphical user interface (GUI). - Provide high-quality render in real time
Features Leadwerks Engine SDK: - Combined coverage in real time soft shadows. - Light sources: point (point), spotlight (spot) and directional (directional) - bump mapping types: Normal, parallax and parallax occlusion Mapping. - Instances rendering - Dynamic definition of visibility with the use of occlusive circumcision - Landscape with displacement maps and support up to 33 million polygons - Seamless connection between the inner and outer areas - Support for Autodesk FBX and Collada files - Character Animation with processing at the hardware level - A fast and stable simulator Physics - Advanced shader effects including volumetric light scattering and SSAO.
Leadwerks Engine SDK v2.3 (154Mb) Download | Download Mirror | Mirror Mirror | Mirror Mirror | Mirror Tnx floon Leadworks.Engine.SDK.v2.3-recoil: rapidshare.com Hotfile.com depositfiles.com
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